October 17, 2024
STS2 Patch Notes — 2024-10-17
STS2 Patch Notes — 2024-10-17
CONTENT
General:
- Added Ascensions 1-6
- Ascension 1 - Burly Enemies
- Ascension 2 - Greedy Shopkeeper
- Ascension 3 - Weary Traveler
- Ascension 5 - Ascender's Bane
- Ascension 6 - Tough Enemies
BALANCE
Events:
- Buffed Sunken Statue event’s “Dive into water” choice: gold gain increased from 75 -> 111
- Buffed Infested Automation event’s “Touch core” choice: now transform a card of your choice rather than a random one + no longer has an HP penalty
- Changed Living Cocoon event: no longer has a choice to transform a card, now removes a card instead
- Changed A Buried Seed event:
- Sown enchantment now takes more combats to sprout, increased from 4 -> 6
- Buried seed relic now lasts for more combats, increased from 4 -> 6
- Buffed Bedlam Beacon event’s “Claim the orb” choice: max HP lost decreased from 20 -> 11
ART
- Added Entomancer bug swarm VFX assets
- Cleaned up Byrdonis, Ruby Assassin, and Ruby Raider Brute animations
- Added Ceremonial Beast custom BG animations
- Recolored Card Removal token at shop
- Set up Slimed Berserker goo VFX
- Updated fire VFX in Glory combat BG
- Updated art for various Silent card portraits
- Updated Neow's background
- Added new card Exhaust VFX
- Added explosion VFX to Explosive Potion, The Bomb power
- Added green smoke puff VFX to Poison Potion, Deadly Poison, and Noxious Fumes
- Added purple version of smoke puff VFX onto Crippling Cloud card
- Added Smoke explosion VFX to Combust power
- Added new line burst VFX for Ceremonial Beast’s Plow move
- Made Wellspring event fog VFX more transparent (temp before better fix)
- Made rain VFX thinner in Slippery Bridge event
USER INTERFACE & EXPERIENCE
- Game Over stinger now fades out when proceeding to the Main Menu early
- Added a map prompt in the map room
- Adjusted map point outline color, slightly increased map circle VFX size, and removed map line bounds
- Continue Run info now includes run’s Ascension level
- Enemies now wiggle when they are debuffed
- Cards now exhaust faster
- Poison procs faster
- Horned Cleat relic now grays out once it is used in combat
- If you've played multiple copies of Crimson Mantle in the same turn, its hovertip now properly reflects the amount of HP you'll lose
- The Crimson Mantle power's hovertip now properly reads "At the start of your turn" instead of "At the end of your turn"
- Made a UX pass for Powers under healthbars
- Updated Quest card frame so description text fits better
WORDING
- Cleaned up Medicinal Pouch's description
- The wording on Conflagration, Crescent Spear, and Perfected Strike has been changed to make it clearer when they'll deal more damage than their base damage values
- Updated the Weak Power title: Weakened -> Weak
BUG FIXES
Ironclad:
- Bully card description now dynamically updates damage when hovering over Vulnerable enemies
- Fixed softlock when One, Two Punch + Bolas card kills a creature
- Fixed Stampede upgraded description
- Fixed Conflagration dynamic vars
Silent:
- Pounce card no longer makes Tactician show a cost
Regent:
- Minion Guard card upgrade preview no longer grabs the Block value from the previous combat
- Pale Blue Dot card is no longer Innate
Potions & Relics:
- Gambling Chip now procs correctly again
- Relics that increase your energy every turn now properly update the denominator in your energy counter
Colorless Cards:
- Fixed Debilitating Pox and Panic Button cards
Ancients:
- Neow's Apothecary choice now properly gives you the Medicinal Pouch relic
Events:
- Tea Master now only offers 3 options again
- The Legends Were True event choice now disallows curses and unremovable cards
Misc:
- Attempted to fix map_monster_outline not found issue
- Disallowed applying Soul enchantment to cards that lose Exhaust when upgraded
- Fixed unusual aspect ratios causing UI problems on startup for Macs