January 16, 2025

STS2 Patch Notes — 2025-01-16

STS2 Patch Notes — 2025-01-16

CONTENT

Silent:

  • Added new cards:
- Up My Sleeve

- Strangling Strike

  • Reworked Blade of Ink card

Necrobinder:

  • Added new cards:
- Danse Macabre

- Death’s Door

- Delay

- Jumpscare

- Reap

  • Reworked the following cards:
- Bone Shards

- Camaraderie

- Empower

- Favorite Stick

- Friendship

- Guillotine

- Reanimated

  • Deprecated the following cards:
- Sap Will

- Communion

- Read the Bones

- Marrow

Regent:

  • No longer has a max Star cap!
  • Added new card: Shiny Strike
  • Reworked the following cards:
- Conqueror

- Black Hole

- I Am Invincible

- Kingly Kick

- Kingly Punch

- Neutron Aegis

- Pale Blue Dot

- Parry

- Seven Stars

  • Deprecated the following cards:
- Eclipse

- Pull

- Red Giant

Potions & Relics:

  • Bosses now drop unique relic rewards!
  • Added new Boss relics:
- Blessed Antlers

- Ritual Staff

- Rotten Brain

- Hungering Belly

- Inky Growth

  • Added new relics:
- Ringing Triangle

- Starter Flare

  • Added new potions:
- Cleansing Potion

- Fortifying Brew

- Phantom Drought

- Phylactery Unbound

- Ship in a Bottle

  • Reworked Milk potion
  • Deprecated Toothpick relic

Ancients:

  • Deprecated Orobas’ blessing: Grasping Tentacle, Rebirth
  • Reworked Orobas’ Discover blessing
  • Reworked Tezcatara’s Pitch Black Oil relic
  • Reworked Zlatir’s Power blessing and Zlatir’s Cape relic

Enemies:

  • Reworked the following enemies:
- Fabricator

- Globe Head

- Kin

- Vine Shambler

  • Deprecated Lieutenant Knight combat

BALANCE

Necrobinder:

  • Changed Bone Wall card: now Exhausts
  • Changed Call of the Void card: upgrade changed from 1 additional card -> gains Innate
  • Buffed Deathbringer card: Doom increased from 21(27) -> 23(29)
  • Buffed Defile card: damage increased from 12(16) -> 13(17)
  • Nerfed Etherburst card: now only single target
  • Nerfed Grave Warden card: Block gain decreased from 7(8) -> 6(7)
  • Changed Necro Mastery card:
- Rarity increased from Uncommon -> Rare

- Summon increased from 2(3) -> 3(4)

  • Buffed Negative Pulse card: Block gain increased from 7(9) -> 8(9)
  • Nerfed Plague Carrier card: Doom decreased from 10(15) -> 6(9)
  • Nerfed Poke card: damage decreased from 10(15) -> 7(10)
  • Nerfed Time's Up card: cost increased from 1 -> 2
  • Changed Tag Team card: reworked and renamed to Tag In

Regent:

  • Nerfed Cosmic Indifference card: Block gain decreased from 9(12) -> 6(9)
  • Nerfed Glow card: Stars gained decreased from 3(4) -> 2(3)
  • Nerfed Summon Forth card: now also costs 2 Stars
  • Changed Supermassive card: rarity decreased from Rare -> Uncommon

Potions & Relics:

  • Changed Dragon Fruit relic: rarity changed from Rare -> Shop
  • Changed Golden Ring relic:
- Rarity changed from Uncommon -> Shop

- “Enchant an Attack with Momentum” -> “Enchant an Attack with 5 Momentum”

- Damage increased from 2 -> 5

Ancients:

  • Buffed Orobas’ Glass eye blessing:
- Now 2 Common, 2 Uncommon, 1 Rare cards

- Moved to pool 2

  • Changed Orobas’ Seeking Tentacle blessing: now allows you to reroll each card reward once
  • Changed Oracle Bone relic: is now a Tanx relic
  • Nerfed Zlatir’s Immortality blessing: HP loss increased from 15% -> 20%
  • Buffed Neow’s Chosen One blessing: “Choose 1 of 2 Rare Cards” -> “Choose 1 of 3 Rare cards”
  • Buffed Pael’s Relax card:
- Block gain increased from 12(16) -> 13(17)

- Card draw increased from 2 -> 2(3)

- Energy gain increased from 2 -> 2(3)

Enemies:

  • Changed Ceremonial BeastL A1 Regen buffed from 8 -> 9
  • Nerfed Vantom: A1 Slippery decreased from 12 -> 11

Events:

  • Changed Stone of All Time Event: “Push” choice HP cost decreased from 12 -> 6
  • Changed Telepathic Spiders event: now only appears if player has enough gold to select the second choice

ART

  • Added portrait art for the following Regent cards:
- Convergence

- Glow

- Lunar Streak

- Monologue

- Quasar

- Spectrum Shift

  • Updated Necrobinder flame VFX on character select screen

WORDING

  • Changed Oversized Nail wording from "Enchant it with Sharp 2" -> "Enchant it with 2 Sharp"
  • Changed Strange Hoof wording from "Enchant it with Nimble 2" -> "Enchant it with 2 Nimble"
  • "Exhaust" is now properly keyworded on Devour Life card's text
  • Improved wording on Devour Life, Haunt, and Second Wind cards
  • Dybbuk Cube relic now specifies that it does not double the effects of debuffs applied to players
  • Pilebunker card renamed to Devastate
  • Spirit of Ash card's power hovertip no longer incorrectly states that all cards are Ethereal

BUG FIXES

Necrobinder:

  • Fixed an issue where the Slippery power was preventing damage from Osty's Friendship attack in addition to the attack card that triggered it
  • Friendship card's power now triggers properly on multi-attacks and AOE attacks

Potions & Relics:

  • Foul Potion and Tanx's Whistle can now only be received via their respective events

Enemies:

  • Kin minions no longer end up getting the minion power applied to them twice
  • Fixed an issue where Thieving Hopper's health bar momentarily displayed glitchy colors after fluttering up
  • Fixed softlock when defeating Knowledge Demon with Doom
  • Fixed softlock when you kill the Knowledge Demon as he is trying to say something
  • Flyconid no longer missing SFX when it damages the player
  • Gravity no longer affected by Ceremonial Beast’s Plow damage
  • Knockout Blow card now properly triggers after killing a Decimillipede Segment
  • Test Subject can no longer be hit by AOE when Adaptable activates
  • Test Subject no longer finishes multi-hit if Adaptable procs on the first hit
  • Test Subject no longer becomes invincible if Adaptable triggers off of Perfect Reflection power
  • Sovereign Blade card no longer loses its extra Forge damage after being downgraded by Magi Knight

Misc:

  • Can no longer open card preview while holding left click on a card in the Smith room
  • Chains of Binding is now properly categorized as a Debuff
  • Fastest time is now saved correctly
  • Fixed an issue where health bar animations would temporarily pause while other combat actions were taking place
  • Fixed cards highlighting incorrectly when you scroll down on an Enchant card selection
  • If you enter an encounter that is part of an event (like Dense Vegetation or Battleworn Dummy) as one of your first three encounters in an act, it will no longer be counted towards your three "weak" encounters in that act
  • The room icon in the top bar now properly shows a question mark when you're in an event and choose an option that transitions to a combat