STS2 Patch Notes — 2025-02-06
STS2 Patch Notes — 2025-02-06
CONTENT
General:
- Added Ancient card rarity
- Deprecated Legendary card rarity
Ironclad:
- Reworked Pact’s End card
- Deprecated cards:
- Winged Jump
- Juggernaut
Silent:
- Reworked Memento Mori card
- Deprecated Adaptation card
Necrobinder:
- Added new Neurosurge card
- Deprecated cards:
- You Are Mine
Regent:
- Added new Big Bang card
- Reworked cards:
- The Smith
Colorless Cards:
- Added new cards:
- Calamity
- Catastrophe
- Earthquake
- Entropy
- Fisticuffs
- Jackpot
- Order
- Rend
- Prep Time
- Prowess
- Rolling Boulder
- Scrawl
- Splash
- Ultimate Defend
- Stratagem
- Reworked Contractility card
Enemies:
- Added new Act 1 enemy, the Slithering Strangler
- Added Entangled affliction for Vine Shambler
- Added Galvanic affliction for Globe Head
- Added Scrutiny affliction for Owl Magistrate
- Deprecated Test Subject’s Mutating Ichor card
Ancients:
- Added Darv cards
- Deprecated Zlatir’s Cursed Blood card
- Deprecated Pael’s Flesh relic
Ascensions:
- Ascension 8 now also decreases potion frequency
BALANCE
Ironclad:
- Nerfed Bully card: scaling damage decreased from 2(3) -> 1(2)
- Nerfed Dismantle card: upgrade damage decreased from 4 -> 3
- Changed Dominate card:
- Upgrade changed from deal damage to all enemies -> decrease cost by 1
- Changed Fight Me card: upgrade now also increases player Strength gain by 1
- Changed Limit Break card: rarity changed from Rare -> Ancient
- Changed Molten Fist card: now Exhausts
- Changed Ashen Strike card: now highlights the correct number in green when you have Strength
- Changed Shockwave card: is now Colorless
Silent:
- Changed Accelerant card: rarity increased from Uncommon -> Rare
- Nerfed Delay card:
- Energy decreased from 2(2) -> 1(2)
- Buffed Fan Of Knives card: Shivs increased from 3(4) -> 4(5)
- Changed Shadowmeld card:
- Upgrade changed from triple Block -> decrease cost to 0
- Nerfed Snakebite card: Poison decreased from 4(5) -> 3(4)
- Changed Execution card:
- Rarity changed to Rare
- Changed Corrosive Wave card:
- Rarity changed to Rare
Necrobinder:
- Nerfed Enfeebling Touch card: Strength loss decreased from 9(13) -> 8(11)
- Changed Forever Young card:
- Upgrade changed from additional cards -> grants Retain
- Changed Sacrifice card:
- Upgrade changed from triple Block -> decrease cost to 0
Regent:
- Nerfed Descisions, Descisions card:
- Repeated play amount decreased from 3(4) -> 3
- Changed GUARDS!! card:
- Minion Sacrifice card’s Block slightly nerfed as a result: Block decreased from 13(17) -> 11(14)
- Nerfed Heirloom Hammer card: upgrade damage decreased from +6 -> +4
- Changed Neutron Aegis card: Energy cost increased from 0 -> 1 (in addition to Star cost)
- Buffed Perfect Reflection card: Block increased from 8(11) -> 9(12)
- Nerfed Quasar card: no longer sets the created cards’ cost to 0
- Changed Shiny Strike card: upgrade now decreases the cost of 1 -> 2 colorless cards
Colorless Cards:
- Changed Bolas card: rarity increased from Uncommon -> Rare
- Changed Mayhem card:
- Now triggers before card draw
- Buffed Mind Blast card: cost decreased from 2(1) -> 1(0)
- Buffed Thrumming Hatchet card:
- Rarity decreased from Rare -> Uncommon
- Buffed Ultimate Strike card: damage increased from 12 -> 14
- Changed Enlightenment card: now Exhausts
- Changed Fasten card: upgrade Block decreased from +3 -> +2
- Changed Hand Trick card: upgrade Block increased from +2 -> +3
- Changed Restlessness card: rarity decreased from Rare -> Uncommon
Potions & Relics:
- Changed Hungering Portrait relic: now triggers before you draw your hand on your turn
- Changed Kunai relic: rarity increased from Uncommon -> Rare
- Changed Shuriken relic: rarity increased from Uncommon -> Rare
- Changed Prismatic Shard relic: no longer gives Colorless cards
- Buffed Screaming Flagon relic: Strength gain increased from 1 -> 2
Enemies:
- Enemies with Plating like Frog Knight now start with Block equal to their plating, similar to Slumbering Beetle
- Nerfed Axebots: Strength gain decreased from 5 -> 4
- Changed Bowlbugs:
- Silk Bowlbug now applies 1 Weak
- Egg Bowlbug no longer applies debuffs, but attacks and gains Block
- Buffed Fogmog: increased HP
- Changed Fuzzy Wurm Crawler: HP ascension modifier lowered from +5 -> +2
- Changed Inklet: changed moveset so fight is now less random
- Changed Magi Knight: changed moveset
- Changed Myte:
- Strength gain decreased from 5 -> 3(4)
- Changed Swarm of Slimes encounter: now has one less small Slime
Ancients:
- Changed Zlatir’s Ruby Earrings blessing: “All combat card rewards contain one card of each Rarity”
Events:
- Changed Battleworn Dummy event: no longer appears in multiplayer
- Changed Tinker Time event: Mad Science card default cost increased from 1 -> 2; base damage and block values are changed accordingly
ART
- Added beta portrait art for many cards
- Added portrait art for the Regent cards: Beat into Shape, Guiding Star, Shiny Strike, Spoils of Battle, and re-added Decree of Unmaking
- Made Burrowing Bug’s chomp animation snappier
- Cleaned up Spiny Toad’s lick animation
- Added projectile to Myte’s toxic attack
- Made Kin Priest’s grenade explosion bigger
USER INTERFACE & EXPERIENCE
- Adjusted relic size in top bar and on merchant shop screen
- Begone card no longer shows a misleading Transform hovertip
- Other players' HP and powers are now displayed when hovered over in multiplayer
- Lethality power no longer flashes when it increases damage
- Made hand card counter label larger
- Multiplayer player display shows your local player too
- Incomplete room history in map no longer shows when still on that node
- Parry card now includes a hovertip for the Forge keyword
- Restlessness card now glows gold if it is the only card in your hand
- When showing card removal screen, only curses are moved to the top, the order of everything else is preserved
- You can now see other players' energy and card count in multiplayer
WORDING
- Added a missing comma to Dodge and Roll card's description
- Aggression card now specifies that the upgrade lasts for the rest of combat
- Fixed some whitespace and coloring issues in Lethality power's hovertip
- Glass Knife card’s wording has been tweaked to be more consistent with other effects that modify a card's damage
- Lethality power's hovertip coloring has been fixed
- Tinker Time event's Speed option now properly mentions that it adds Innate if you're creating a power card
BUG FIXES
Ironclad:
- Breakthrough card attack animation no longer plays if the player is dead
- Viewing an upgrade preview of Primal Force+ card in the deck view now properly shows a hovertip for Giant Rock+ card
Regent:
- Kingly Punch's damage increase is no longer reset when the card is downgraded
Colorless Cards:
- Mind Blast is now properly marked as an Uncommon colorless card instead of an Event card
Potions & Relics:
- Darleejing Tea relic no longer shows an Energy hovertip
- Ghost Seed relic now works properly between save/reload
- Hungering Belly and Severed Gill relics now appear in the Relic Collection screen
- Starter Flare relic no longer triggers before Slumbering Beetle gains block
Enemies:
- Cubex Construct charging SFX no longer loops forever if it is killed by Guillotine
- Quitting during the Soul Nexus fight no longer softlocks the next session
Ancients:
- Fixed Orobas’ Discovery relic loc in run history
- Fixed typo in Orobas’ name
- Selecting Orobas’ Transcend blessing now maintains the card's upgrade state
- Neow’s Silver Crucible relic no longer goes into the negatives
Ascension:
- Players can no longer break ascension limit by swapping characters in the character select screen
Multiplayer:
- Backing out of a multiplayer lobby while locked in, then going back into a lobby, no longer locks you out of selecting another character
- Fixed weird spacing in remote player indicator when rejoining lobby
- Fixed a multiplayer divergence related to Poison and reward timing
- Fixed multiplayer state divergence caused by The Trial event
- Forgotten Ritual card only counts cards exhausted by you in multiplayer
- Fixed hitbox for Regent’s top right constellation hover effect in multiplayer screen
- Decree of Stasis card now only applies to player who owns it
- Seal of Gold relic no longer prevents other players from gaining gold
- Supermassive card no longer counts cards created by other players
- Unrelenting card's "next attack is free" effect now only applies to the player who played it
- Joining/quitting/joining an MP game should no longer result in an immediate divergence
- Players display fades out when opening settings and compendium in multiplayer
- Multiplayer combat no longer pauses if one player is looking at their deck
- Fixed multiplayer save/load
- Playing Survivor card no longer cancels card drag for other players
- Reattach and Adaptable powers now scale with players in multiplayer
- Remote player's Osty's healthbar no longer reappears when it revives
- Sneaky Strike card only counts cards discarded by player who owns it
- Spoils Map now marks the same map point for everyone
- Stone of All Time and Future of Potions events no longer break multiplayer
- The Trial event portrait no longer switches when remote players choose an option
Misc:
- Fixed boss map node from always being hoverable
- Fixed targeting issue when switching between two enemies
- Ironclad button cannot be reclicked on when opening up main menu for the first time
- Patch notes typo fixed
- Duplicate potions can no longer appear in shop