February 20, 2025
STS2 Patch Notes — 2025-02-20
STS2 Patch Notes — 2025-02-20
CONTENT
Potions & Relics:
- Reworked potions:
- Snecko Oil
Enemies:
- Added new Act 2 encounter, The Obscura
Ancients:
- Added new Tezcatara blessing, Smoldering Wick
- Added new Pael blessings:
- Cloning Capsule
- Pael's Flesh
- Pael's blessings are now all in one pool
- Reworked Spar with Tanx blessing
Events:
- Added the War Historian questline
Multiplayer:
- You can now use most beneficial potions on other players (The exceptions are potions that force you to make a choice, e.g. Attack
BALANCE
Silent:
- Buffed Precise Cut card: damage increased from 9(13) -> 13(18)
Necrobinder:
- Changed Spectral card: no longer Exhausts
- Changed Sentry Mode card: the damage that Osty deals via this card now counts as attack damage, meaning effects like Strength and Vigor now apply to it
Regent:
- Changed Regent's Neow blessing bundle: no longer contains Seven Stars card, replaced with Shining Strike card
- Nerfed Cloak of Stars card: Block decreased from 10(14) -> 9(13)
- Buffed Collision Course card: damage increased from 8(11) -> 9(13)
- Changed Conqueror card:
- Damage decreased from 8(10) -> 8(9)
- Buffed Lunar Blast card: damage increased from 2(3) -> 3(4)
- Buffed Perfect Reflection card: Block increased from 9(13) -> 10(14)
- Nerfed Solar Strike card: damage nerfed from 9(11) -> 8(9)
- Reworked Supermassive card: now only tracks player-generated cards and not status cards created by enemies
Potions & Relics:
- Changed Radiant Tincture potion: extra energy gain changed to include your current turn in the 4 turn count
- Buffed Broken Mirror relic: Doom increased from 13 -> 33
- Buffed Shoehorn relic: damage increased from 5 -> 6
Enemies:
- Changed Chains of Binding power: can now afflict already-unplayable cards with Bound
- Changed Mytes encounter:
- HP decreased from 51(53)-57(59) -> 36(37)-41(42)
- Nerfed Scrolls of Biting:
- Ascension HP bonus decreased from +3 HP -> +1 HP
- Buffed Soul Nexus: starting Soul Wither threshold decreased from 9 -> 7
- Buffed Toxic status card: damage increased from 3 -> 4
Ancients:
- Nerfed Zlatir's Choice's Paradox relic: cards to choose from decreased from 11 -> 10
Multiplayer:
- Changed Soul Wither and Sandpit powers: both now count down separately for different players
- Changed Thieving Hopper: now steals one card from each player
ART
- Added portrait art for Graveblast, Reap, and Soul cards, and re-added portrait art for Swipe card
- Added beta art for various cards and powers
- Updated Sovereign Blade VFX
- Optimized main menu animations
- Converted CPU particle effects to GPU
USER INTERFACE & EXPERIENCE
Silent:
- Hidden Daggers card now shows a hovertip for Shiv card
Necrobinder:
- Osty's healthbar now shows the blue block outline when Necrobinder has block
Regent:
- The Smith card now includes a hovertip for the Forge keyword
Potions & Relics:
- Nye Essence relic no longer displays a turn counter, and is no longer grayed out after combat ends
Enemies:
- Creature health bars now turn blue when they have block
- Creature powers will now overflow into a second row
Events:
- When an option in the Relic Trader event references two different relics that give Block, the Block hovertip is no longer shown twice
Misc:
- Feedback form now includes a category field and emotes are optional
- Improved formatting for date/time label in run history screen
- Map shows specific room type from already traversed unknown rooms
- Mouse card play threshold raised if you click on the card from the top of the card
- Tuned up padding and font sizes for run history screen
Multiplayer:
- A network error pops up on the host side when a state divergence is encountered
- Network error popup now directs you to the in-game feedback screen
- Remote players' Osty is no longer hoverable
- State display comes up faster when hovering over other players
- You can now view every player's run at the run history screen (Note that this breaks all old run histories!)
AUDIO
- Added SFX to Vantom combat
WORDING
- Fixed Fester card wording
- Darv's Lost Art blessing cards now display their names in Gold
- Fixed a missing word in Sentry Mode card's description
- Fixed missing period in Refinement option at Orobas
- Oblivion card wording improvements
- Tweaked Nye Essence relic's wording to match Captain's Wheel relic
- Improved Wrought In War card's clarity
- Fixed Polish card's description to read "Upgrades 1 random colorless card"
BUG FIXES
Necrobinder:
- Fixed Swipe card hovertip
- Fixed softlock that occurred when playing Swipe card while Osty is dead
- Invoke card now properly shows the hovertip for Summon instead of Doom
- Misery card no longer duplicates Rock Bowlbug's Imbalanced power onto other enemies
- Necro Mastery card now properly buffs Afterlife card's next turn Summon amount
- Osty now properly plays his death animation when he dies to Thorns during a multi-hit attack
- Pull From Below card now properly makes the enemy lose HP instead of dealing damage to them
- Pull from Below card no longer improperly hits all enemies
Colorless Cards:
- Splash card now properly selects 3 random cards across all characters' card pools, instead of randomly selecting a single character and then selecting 3 cards from their card pool
Relics & Potions:
- Nye Essence relic's icon no longer stays grayed out between combats
Enemies:
- Completed deprecation of Sealed Sword and Herald of Tempests card so that the card no longer appears in the compendium
- Fixed an issue where Soul Nexus's Soul Wither power would decrement when one of its attacks damaged Osty but not the player
Events:
- Self-Help Book event now properly displays the amount of each enchantment that will be applied in its options' hovertips
Misc:
- Extra card trail VFX no longer shows up when receiving status cards
- Fixed an issue where a Bound card that is played and then drawn back into your hand on the same turn could be played again
- Haunt power is now properly categorized as a buff
- Hovering over a potion while it goes away no longer results in a softlock
- If you have more Innate cards than your starting hand size, you now properly draw them all (up to the max hand size)
- Merchant card removal is no longer marked as used if you cancel it
Multiplayer:
- Cards no longer get stuck for a long time when a player targets an enemy that is about to die
- Corruption enchantment now only makes the owning player's cards free
- Fixed Dig rest site option sometimes resulting in a state divergence
- Fixed freeze that sometimes occurred when leaving a multiplayer game
- Fixed divergence after playing a card while your end turn action is waiting on other players
- Hatching Byrdpip no longer results in a state divergence
- Hovering over potions now shows potions, not relics
- Joining a multiplayer game while already joining a multiplayer game no longer results in an error
- Launching the game from a multiplayer Steam invite works now
- "End turn" indicator no longer sticks around after combat ends
- Cursors no longer stick around after you or other players disconnect
- Remote players' status cards that are played at end of turn (like Infection) come from their player rather than your hand
- Starting a new run after trying to load a broken multiplayer run no longer causes a softlock
- The network error popup no longer gets stuck indefinitely