STS2 Patch Notes — 2025-05-22
STS2 Patch Notes — 2025-05-22
It's the return of the Daily Climb this week! Those who have played at least one game can now participate in the Daily Climb. Does the leaderboard work? Do the modifiers cause issues? Have ideas for the daily?? Now's your chance to give feedback.
This patch also brings many changes to the Underdocks including 3 new encounters and lots of balancing and reworks while we continue to incorporate art and animations for these critters. There are also new Necrobinder cards and new Events which aren't exclusive to the Underdocks.
Upon winning or losing, there's now a more dramatic Climb Summary screen. You'll be able to speed it up later, but for now- patiently wait while viewing all the rooms you traversed and the amount of new things you discovered at the end of each climb.
CONTENT
Defect:
- Reworked Tesla Coil card
Necrobinder:
- Added new cards:
- Banshee's Cry
- Enfeeble
- Hang
- Mischief
- Sculpting Strike
- Soul Storm
- Deprecated Forever Young card
Enemies:
- Added new Underdocks boss, The Lagavulin Matriarch
- Added new normal Underdocks combat encounters:
- Fossil Stalker
- Gem Eater
- Haunted Ship
- Deprecated normal Underdocks combat encounters:
- Coral & Cultists
- Slugs & Cultist
- Lone Seapunk
Events:
- Added new events:
- Field of Man-Sized Holes
- Ranwid the Elder
BALANCE
Ironclad:
- Nerfed Stoke card: now Exhausts
Necrobinder:
- Buffed End of Days card: no longer Exhausts
Regent:
- Changed Collision Course card:
- Damage decreased from 9(13) -> 9(12)
- Debris status card cost decreased from 2 -> 1
Potions & Relics:
- Buffed Book of Five Rings relic:
- Healing increased from 10 -> 15
- Rarity decreased from Rare -> Uncommon
- Buffed Looming Fruit relic: HP increased from 30 -> 31
- Changed Rolling Sphere relic: rarity changed from Common -> Rare
Enemies:
- Nerfed Seapunk:
- No longer has the Now I'm Mad power
- Bubble Burp move Block gain increased from 5 -> 7
- Changed Fossil Stalker:
- First move changed from Tackle -> Latch
- Lash damage increased from 2(2) -> 2(3)
- Tackle damage increased from 5(6) -> 7(8)
- Tackle move no longer gains Block, instead applies 1 Frail
- Buffed Mecha Knight: Windup move Block gain increased from 10 -> 15
- Buffed Punch Construct:
- HP increased from 50(55) -> 55(60)
- Strong Punch move damage increased from 12(13) -> 12(14)
- Normal encounter changed, now only contains a lone Punch Construct
- Changed Sewer Clam:
- Removed Clam Up power
- Now has Plating instead
- First move changed from Pressurize -> Jet
- Jet move damage increased from 5(6) -> 10(11)
- Normal encounter changed, now only contains a lone Sewer Clam
- Changed Soul Fysh:
- Beckon Status card amount decreased from 3 -> 2 and now shuffles into Draw pile instead of Draw and Discard piles
- Decreased damage
- Nerfed Evil Gas:
- Blast move damage decreased from 13(14) -> 8(9)
- Gas Bomb minion HP decreased from 10(12) -> 8(9)
- Smoggy affliction/power reworked to "You may only play 1 Skill per turn."
- Nerfed Terror Eel: Crash move damage decreased from 18(21) -> 17(19)
- Changed Toadpole:
- Encounter no longer includes a weaker and a stronger Toadpole
- HP changed to a range of 21(22)-24(25)
- No longer gains Block
- Whirl damage increased from 4(6) - 6(7)
- Spike Spit damage decreased from 3(4)x3 -> 2(3)x3
- Thorns decreased from 3(4) -> 2
- Nerfed Two-Tailed Rat:
- Screech move can only be done at most once every three turns
- Screech move no longer gains Block
Events:
- Changed Cursed Choice event: Curse given changed from Decay -> Clumsy
- Buffed Bugslayer event:
- Exterminate card no longer Exhausts
- Squash card no longer Exhausts
ART
- Added portrait art for various cards:
- Execution
- Hidden Daggers
- Precise Cut
- Strangling Strike
- Up My Sleeve
- Added animations for various enemies:
- Corpse Slug
- Cultist
- Two-Tailed Rat
USER INTERFACE & EXPERIENCE
- Removed extra description text for Hexed and Smog afflictions
- Moved Share button to bottom right in Climb History screen
- Removed Bosses and Ancients section in stats screen + added placeholder disclaimer text
- Removed extra screenshake setting in Graphics tab (is only located in General now)
- Screenshake is now faster and decays faster
- Sped up coin flying VFX in treasure room by 50%
- Topbar style icons added to Climb History screen
WORDING
- Gas Bomb death blow wording changed
- Now consistently using "rightmost orb" wording instead of "next orb" wording on Defect cards
BUG FIXES
Ironclad:
- Sharp enchantment now properly increases the damage of Bully card
Silent:
- When you play Blade of Ink card and then create a Shiv card in your hand, it no longer briefly displays with the title "Broken Card"
Defect:
- Chaos card can now channel Scrap orbs
- Fixed Scrap orb description's dynamic pluralization
- Fixed typo in Exponential Growth card's description
- Fixed typo in Seeking Strike card description
Ancients:
- Fixed various bugs with Tanx's "Spar with Tanx" blessing selection screen
Enemies:
- Doom no longer prevents Wasp Prism enemy from exploding
- Thieving Hopper's Flutter power no longer halves HP loss as if it were attack damage (though it still counts down from it)
- Mad Crab's Hardened Shell power now properly counts damage from Starter Flare relic
General:
- Enemies are no longer transparent in game over summary screen
- Fixed issue where Run History entries are only tilted to the right
- Fixed screenshake setting not saving/loading properly
- Fixed an issue where drinking a potion at exactly the wrong moment in combat could cause a softlock
- Map no longer does the start-of-act animation after a save/load
Multiplayer:
- Hovertips on multiplayer player intents now show up correctly